Hey everyone, We currently reached a point where some mechanics will need to be tested on different pieces of hardware to see how the game reacts to different structures so I can tend to those issues early in development. This will be
Read moreHey everyone, We currently reached a point where some mechanics will need to be tested on different pieces of hardware to see how the game reacts to different structures so I can tend to those issues early in development. This will be
Read moreHello everyone, Today I’m showcasing the Shove feature which was just implemented as well as the Refresh mechanic, which has a twist compared to other tactical RPGs. Stay tuned to find out!
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